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It seems like there are many features for multi-day events, but I cannot figure out how to make the festival multi-day.

Also, I very much don't like having to use bulldoze to remove something (because that involves navigating to an entirely different menu) I have accidently misplaced or placed backward. It would be better if I could, for example, right click something already placed in order to move, rotate, or remove it.

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A decent game! I was disappointed when the festival started though, no little people moving around. I'm not sure the style works in a practical sense for the type of game it is.

Looks pretty nice! Funnily enough, I'm building a pretty similar game – also a festival management game with some RTS gameplay – at the moment and stumbled upon yours just by chance. There also is a similar game with the same title as yours announced here:  http://festivalmanagergame.com/. Anyways, it seems to be an interesting idea that many people share, so keep rockin'! :)

Hi, thanks for your feedback! yes, i know there is this game out there (wich looks quite promising but i think they don't really work on it atm). I will decide on an alternative name with the start of next year. If you want to stay updated, subscribe to the newsletter. ;-)

Looks like there is a third one in early access on Steam: https://store.steampowered.com/app/1326270/Festival_Tycoon/

Interesting how they all have similar voxel graphics.

I think it‘s the same game, it just got renamed